HUUDA Original · Character R&D
Quati
From a drawing to a living character.
A complete 14-day character sprint—from first concept and sculpt to rig, performance, lighting and final rendered animation.
Watch the final animation01 · Meet Quati
A Brazilian character built for motion
Quati began with a simple promise: a readable farmer silhouette, a warm personality and enough visual specificity to feel like someone you already know.
The costume, tail and tiny bird companion were developed together so every shape could support both the character story and the physical comedy of the final performance.
- Label
- HUUDA Original
- Format
- Original
- Year
- 2025
- Scope
- Concept Art · Character Modeling · Retopology · Texturing & Lookdev · Rigging · Character Animation · Lighting & Render
02 · Character design
The idea before the polygons
Silhouette, costume, expression and color studies established one clear production target.

04 · Modeling
From clay to clean form
The model evolved through readable mass, authored detail and topology built to survive deformation.
- 01
Character design
Shape language, personality, costume and companion.
- 02
3D construction
Sculpt, high-poly detail and animation topology.
- 03
Rig & performance
Body and facial controls tuned around expressive posing.
- 04
Final image
Animation, lighting, rendering and final finish.



05 · Look development
Color, material & supporting cast
Surface work kept the character tactile and graphic while giving every supporting detail its own read.



06 · Rigging
A rig built around performance
The control system was designed for readable posing, expressive face work and the overlapping motion that sells the final beat.

Animation control system.
07 · Animation
Performance, step by step
Blocking solved intent and rhythm first; polish added weight, facial nuance and secondary motion before final lighting.
08 · Final film
From sketch to screen in fourteen days
Final character animation, lighting and rendered delivery.
Final animation, lighting and render.
09 · What we delivered
A complete character, ready to perform
Quati left the sprint as a coherent production asset: designed, modeled, textured, rigged, animated, lit and rendered by one connected team.
The result is more than a final shot. It is a repeatable end-to-end workflow for building memorable characters with speed and craft.
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